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IraCkiaNu
сообщение 09.07.2011, 22:23
Сообщение #1



Группа: Администраторы
Сообщений: 101
Регистрация: 03.07.2011
Из: Российская Федерация
Пользователь №: 1

Code
//unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "?" "+zoomd"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "shopmenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+plant_c4"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "ak47;m4a1;vest;primammo;defuser"
bind "F2"   
bind "F3"   
bind "F4"   
bind "F5"   
bind "F6" "cl_righthand 1"
bind "F7" "exec ak47.cfg"
bind "F8" "exec m4a1.cfg"
bind "F9" "exec glock.cfg"
bind "F10" "exec usp.cfg"
bind "F11" "exec knife.cfg"
bind "F12" "exec default.cfg"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "KP_LEFTARROW" "awp;buyammo1;buyammo1"
bind "KP_5" "hegren;flash"
bind "del" "say_team ___A___"
bind "end" "say_team ___B___"
bind "home" "say_team >>>CENTR<<<"
bind "KP_DOWNARROW" "buyammo1;buyammo1;buyammo1"
bind "KP_PGDN" "hegren;flash"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
/////////////////////////////////////////////////////////////////////////////////////////////////////////////
dubleduck
bind v "+duck;wait;-duck;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck;-duck"
//////////////////////////////////////////////////////////////////////////////
matrix jump
bind n "+attack;wait;-attack;wait;wait;wait;wait;wait;+reload;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;slot5;wait;wait;wait;wait;wait;+jump;wait;-jump;wait;-jump;wait;wait;wait;wait;wait;slot3;wait;wait;wait;wait;wait;slot2;wait;wait;wait;wait;wait;slot1;-reload;wait;-reload;wait;-reload"  
//////////////////////////////////////////////////////////////////////////////
bind "MOUSE5" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait; -jump;wait;+jump;wait;-jump;wait;"
//////////////////////////
------------------------------------------------------------
//=====Volume=====
alias vol00 "volume 0.0; alias vdn vol00;alias vup vol01;developer 1;echo 6E3 3ByKA [#==========];echo;echo;echo;developer 0"  
alias vol01 "volume 0.01;play sound\weapons\aug_clipin;alias vdn vol00;alias vup vol02;developer 1;echo 3ByK 10% [=#=========];echo;echo;echo;developer 0"  
alias vol02 "volume 0.015;play sound\weapons\aug_clipin;alias vdn vol01;alias vup vol03;developer 1;echo 3ByK 20% [==#========];echo;echo;echo;developer 0"  
alias vol03 "volume 0.02;play sound\weapons\aug_clipin;alias vdn vol02;alias vup vol04;developer 1;echo 3ByK 30% [===#=======];echo;echo;echo;developer 0"  
alias vol04 "volume 0.025;play sound\weapons\aug_clipin;alias vdn vol03;alias vup vol05;developer 1;echo 3ByK 40% [====#======];echo;echo;echo;developer 0"  
alias vol05 "volume 0.03;play sound\weapons\aug_clipin;alias vdn vol04;alias vup vol06;developer 1;echo 3ByK 50% [=====#=====];echo;echo;echo;developer 0"  
alias vol06 "volume 0.035;play sound\weapons\aug_clipin;alias vdn vol05;alias vup vol07;developer 1;echo 3ByK 60% [======#====];echo;echo;echo;developer 0"  
alias vol07 "volume 0.04;play sound\weapons\aug_clipin;alias vdn vol06;alias vup vol08;developer 1;echo 3ByK 70% [=======#===];echo;echo;echo;developer 0"  
alias vol08 "volume 0.05;play sound\weapons\aug_clipin;alias vdn vol07;alias vup vol09;developer 1;echo 3ByK 80% [========#==];echo;echo;echo;developer 0"  
alias vol09 "volume 0.075;play sound\weapons\aug_clipin;alias vdn vol08;alias vup vol10;developer 1;echo 3ByK 90% [=========#=];echo;echo;echo;developer 0"  
alias vol10 "volume 0.1;play sound\weapons\aug_clipin;alias vdn vol09;alias vup vol10;developer 1;echo Yaho-o-o!!! [==========#];echo;echo;echo;developer 0"  
alias vol11 "volume 0.15;play sound\weapons\aug_clipin;alias vdn vol10;alias vup vol10;developer 1;echo Yaho-o-o!!! [==========#];echo;echo;echo;developer 0"  

alias vdn vol02  
alias vup vol03  
bind "=" "vup"  
bind "-" "vdn"
------------------------------------------------------------
alias +bhop " alias _special hkhop; hkhop";
alias -bhop "alias _special slot10";
alias hkhop "+jump; wait; -jump; wait; special";  

bind MOUSE4 "+bhop"
------------------------------------------------------------
sensitivity "1.2"
volume "0.1"
------------------------------------------------------------
cl_showfps "1"

:: Commands
//~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.40000"
cl_crosshair_size "3"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_dlmax "128"
cl_forwardspeed "800"
cl_upspeed "800"
cl_showfps "1"
cl_downspeed "800"
cl_backspeed "800"
cl_sidespeed "800"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1" // daca pueneti 0
cl_logocolor "#Valve_Blue"
cl_logofile "v_1"
cl_lw "0"
cl_minmodels "1"
cl_radartype "1"
cl_shadows "1"
cl_timeout "35"
cl_vsmoothing "0.05"
cl_weather "1"
max_smokepuffs "-1"
max_shells "-1"
con_color "0 175 250"
console "1"
crosshair "4"
fastsprites "0"
fps_max "100" //
fps_modem "0" //
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_lightholes "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_keeptjunctions 0
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "30"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "100"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
setinfo "_vgui_menus" "0"
cumparare...mareste fps
setinfo "ah" "0.000000"
setinfo "ghosts" "0.000000"
cl_resend 2
cl_corpsestay 0
//~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
r_decals "128"
s_rolloff "1.0"
s_doppler "0.0"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_geometry "0"
s_geom_reverb "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "1"
cl_bob "0.01" //
cl_bobup "0.5" //
cl_bobcycle "0.8" //
cl_movespeedkey "0.55" //
gl_clear "0"
gl_playermip "7.43" //
r_mirroralpha "0"
r_traceglow "0"
r_detailtextures "0"
graphheight "70" //
net_graphwidth "-60" //
scr_conspeed "9999"
volume "0.3"
name "IraCkiaNu"
model ""
sensitivity 2.900000000000000000000"
m_filter "0" //
zoom_sensitivity_ratio "1.3"
+mlook
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"

:: Net Settings
//~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "0"
cl_cmdbackup "2"
rate "25000"
cl_cmdrate "101"
cl_updaterate "101"

ex_interp "0.01"
cl_weather "0"

r_dynamic "1"

r_novis "0"

r_traceglow "1"

r_wateralpha "1"

r_mirroralpha "0"

r_bmodelhighfrac "5.0"

r_lightmap "0"

gl_max_size "256"

precache "1"

mp_decals "20"

gl_affinemodels "0"

gl_alphamin "0.25"

gl_clear "0"

gl_dither "1"

gl_flipmatrix "0"

gl_flashblend "0"

gl_lightholes "0"

Gl_spriteblend "0"

~~~~~~~~~~~~~~~~~~
Culoarea tintei|||
~~~~~~~~~~~~~~~~~~
cl_crosshair_color "250 250 250"

//

clear
developer "0"

echo
# Loading config.
echo ----------------------------------
echo Detecting STEAM ------------- [OK]
echo Settings -------------------- [OK]
echo Aliases --------------------- [OK]
echo Binds ----------------------- [OK]
echo Chat ------------------------ [OK]
echo Extra modules --------------- [OK]
echo # All OK.
echo -----------------------------
echo # Loading complete.
echo # Activated settings.
echo "© IraCkiaNu - All rights reserved"
echo "Config Incarcat. GL & HF but TC !"


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